Troop 35 – Ludum Dare 35

Wow, no blog posts between Ludum Dares. I really have gone quiet.

I made a game! Watch the walkthrough above or check it out over on Game Jolt. I won’t remember it as a classic LD entry but I learned quite a lot and had a bit of fun with it… and that’s the whole point, right?!

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4mula Fun – Ludum Dare 34

After 3 absences, I completed another Ludum Dare compo entry!

Play the Windows, Mac and Unity Web Player builds on Gamejolt or the WebGL version on Newgrounds.

4mula Fun is a racing game for up to 4 players on the same keyboard. The karts automatically go and you simply steer. Any karts unclaimed by the start of the race will be driven by a code version of me :)

Very happy with this one, which has all but sealed my full transition to Unity from Flash.

Source code (horrible, horrible mess. Don’t read it.)

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I got a bit carried away drawing a pixel dog :)

Click to activate the SWF. Use left and right to move.

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FEBJAM at the University of Huddersfield

Back in a simpler time, I was a computer game programming student at the University of Huddersfield. It was great to be able to revisit Canalside for a game jam earlier this month.

I teamed up with a group of current students and, over the course of a couple of days, we made a game about ninjas!

Continue reading

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Galactic Paperboy – Ludum Dare 30

Hey there, compo time has been and gone again and my Ludum Dare 30 entry is up on Newgrounds!

I wasn’t overjoyed by the final game but I think it has a lot more potential than most of my other entries, so I’d like to keep working on it in the background. I was fairly pleased with the visuals, as I managed to avoid the pixel art, monochrome and block shape styles that are probably a bit overdone in game jams.

I’ll hopefully be in for number 6 in December but I do have a bit of a landmark birthday at the time…!

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